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The Asynchronous Cookbook – recipes for engaged & active online learning
Conditional Remix & Share Permitted
CC BY-NC-SA
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The activities in this cookbook draw on research and good practice in online course design to provide recipes - concise and specific instructions and examples - for adding asynchronous activities to a course. Meaningful interaction between students and instructors is a key ingredient in all of these recipes.

Subject:
Education
Educational Technology
Material Type:
Teaching/Learning Strategy
Date Added:
05/28/2024
Bibliothèque - Make Stuff Move
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Plans de cours, Étapes de construction, Vidéos et Tutoriels

"Make Stuff Move souhaite que les élèves utilisent des outils et des matériaux de tous les jours pour apprendre et développer des compétences pratiques en construction, tout en faisant preuve de créativité pour résoudre des problèmes. Les disciplines STEM/STEAM sont excellentes, mais elles le sont encore plus lorsque des outils sont impliqués !

Cette bibliothèque d'apprentissage comprend :
*Des plans de cours
*Des instructions pas à pas
*Du codage
*Et bien plus encore !

(Des kits sont également disponibles à l'achat sur le site)"

Subject:
Applied Science
Career and Technical Education
Education
Educational Technology
Graphic Design
Mathematics
Material Type:
Activity/Lab
Lesson
Provider:
Make Stuff Move
Date Added:
05/28/2024
Coeur - Make Stuff Move
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"APERÇU
Construisez un cœur mécanique qui utilise un capteur de pouls pour faire battre le cœur avec le vôtre.

COMPÉTENCES + OBJECTIFS
Construction

Construire le projet en suivant les instructions d'assemblage
Menuiserie
Principes de base de la menuiserie et quincaillerie
Codage
& Plus !
** Des kits sont disponibles à l'achat sur makestuffmove.com **"

Subject:
Applied Science
Career and Technical Education
Education
Educational Technology
Graphic Design
Mathematics
Material Type:
Activity/Lab
Lesson
Provider:
Make Stuff Move
Date Added:
05/28/2024
Compteur analogique - Make Stuff Move
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"Les compteurs analogiques sont tout autour de nous !. Ils sont utilisés pour représenter visuellement les mesures et les données. L'un des compteurs analogiques les plus courants est l'aiguille de carburant dans une voiture. Cela convertit une lecture du niveau de carburant dans le réservoir en une lecture vide à pleine sur le compteur.

Dans cette version, nous utiliserons un servo pour construire un compteur à commande électronique. Nous utiliserons d'abord simplement le bouton sur le tableau de commande pour déplacer l'aiguille en convertissant la position du bouton en mouvement de l'aiguille. Ensuite, un capteur sonore sera connecté pour convertir le niveau sonore (c'est-à-dire la musique) en une lecture de compteur. Cela en fera ce qu'on appelle communément un "VU-mètre"

COMPÉTENCES + OBJECTIFS
Menuiserie

Utilisation d'outils de base et de quincaillerie
Construction
Suivi des instructions visuelles d'assemblage
Code
Compréhension des mathématiques/du code pour convertir les lectures d'entrée en lectures de sortie (mètre)
Et bien plus encore !
** Des kits sont disponibles à l'achat sur makestuffmove.com **

Subject:
Applied Science
Computer Science
Education
Educational Technology
Mathematics
Material Type:
Activity/Lab
Lesson
Provider:
Make Stuff Move
Date Added:
05/28/2024
Efficacious Technology Management: A Guide for School Leaders
Conditional Remix & Share Permitted
CC BY-NC-SA
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Dr. Gary Ackerman, an educational technology specialist with decades of experience in K-12, community college, and faculty development has released Efficacious Technology Management: A Guide for School Leaders. This is his second book, and it is available under a Creative Commons license.

Subject:
Education
Educational Technology
Material Type:
Textbook
Provider:
hackscience.education
Date Added:
05/28/2024
Fleur - Make Stuff Move
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"APERÇU
Construisez une fleur mécanique qui s'ouvre lorsqu'il y a de la lumière. Cette fleur utilise quelques mouvements mécaniques intéressants dont un câble push-pull pour convertir le mouvement de rotation en un mouvement linéaire pour une tige flexible. Ensuite, le mouvement est reconverti en points de pivotement rotatifs pour ouvrir et fermer les pédales. L'utilisation des clips de reliure signifie également que vous êtes libre de créer vos propres pétales de fleurs.

COMPÉTENCES + OBJECTIFS
Construction

Construire le projet en suivant les instructions d'assemblage
Menuiserie
Principes de base de la menuiserie et quincaillerie
Art + Design
Créer et concevoir vos propres pétales de fleurs
Codage"

Subject:
Applied Science
Career and Technical Education
Education
Educational Technology
Graphic Design
Mathematics
Material Type:
Activity/Lab
Lesson
Provider:
Make Stuff Move
Date Added:
05/28/2024
Flinger-Batteur - Make Stuff Move
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"Cette construction est utile de deux manières : propulser des objets et tambouriner sur des surfaces. Le concept global vise à augmenter l'inertie du servo en faisant rapidement claquer le collier de serrage pour faire pivoter le bras. La mécanique de cette construction est modelée d'après une pédale utilisée dans une batterie.

L'aspect de propulsion est simplement amusant. Lancez des pièces de monnaie, des boutons et des balles de ping-pong. Lors de l'utilisation de la fonction d'enregistrement d'animation de l'Animate Shield, des rythmes peuvent être enregistrés et bouclés, y compris le réglage de la vitesse.

COMPÉTENCES + OBJECTIFS
Construction
-Construire le projet en suivant les instructions d'assemblage
Musique
-Animer un rythme
Menuiserie
-Principes de base de la menuiserie et quincaillerie
Codage
-Apprendre à utiliser des retards dans le code pour contrôler le timing du mouvement
& Plus !

** Des kits sont disponibles à l'achat sur makestuffmove.com **"

Subject:
Applied Science
Arts and Humanities
Career and Technical Education
Computer Science
Education
Educational Technology
Graphic Design
Mathematics
Material Type:
Activity/Lab
Lesson
Provider:
Make Stuff Move
Date Added:
05/28/2024
Foundations of Learning and Instructional Design Technology
Unrestricted Use
CC BY
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This book received the 2018 AECT Outstanding Book Award!

"What is this field?" "Where have we come from as a discipline, and where are we going?" "What do I want to study?" These and other questions are typical for new students in the field of Learning and Instructional Design Technology. This textbook is designed to help answer these questions and provide the quickest route to understanding the history and current trends in the field. After surveying classic theories and writings, as well as more recent applications of theory and practice, students will be better prepared to chart their own course and careers within the discipline. This book is designed to support foundations courses common in departments, as well as seminars on current trends and issues.

Subject:
Education
Educational Technology
Material Type:
Textbook
Provider:
University of Regina
Date Added:
05/28/2024
Learning in the Digital Age
Unrestricted Use
CC BY
Rating
0.0 stars

Short Description:
Rebecca Bayeck, Wilmon Brown, Raymond W. Francis, Tammi Kolski, Kathy Essmiller, Cathy L. Green, Sarah L. Lewis, Corrine McCabe, Josephine Shikongo, Tammy Wise. This book is a work in progress; and will hopefully remain that way in perpetuity; where authors will come back and update their chapters and others will add more chapter. It is aimed to serve as a textbook for classes exploring the nature of learning in the digital age. The genesis of this book is a desire to use OERs in all my teachings, coupled with the realization that the resources that I was looking for were not available and as such I needed to contribute in creating them. This book is a minor attempt to contribute to the vast repository of Open Educational Resources. Cover image from https://www.blackillustrations.com/

Long Description:
This book is designed to serve as a textbook for classes exploring the nature of learning in the digital age. The genesis of this book is a desire to use OERs in all my teachings, coupled with the realization that the resources that I was looking for were not available and as such I needed to contribute in creating them. It is thus a small attempt to contribute to the vast repository of Open Educational Resources.

When discussing learning in the digital age, most focus on the technology first. However, the emphasis made in this book is that it’s about the learner not just the technology. One of the things that is easy to lose track of when talking about learning in the digital age is the learner. Technology is important and it has significant impact but it is still about the person who is using the technology. Many people conflate learning in the digital age with technology in today’s age. This important misconception is common and results from our failure to examine our understanding of what “learning” really is. Of course, Most of this depends on a person’s epistemology. There are numerous definitions of what learning is and often they come to how a person sees the world. Some argue that learning is about a change in behavior due to experiences, others state simply that learning is being able to do something new that you were not able to do before. Regardless of what side you choose, to understand what learning in the digital age is, one has to understand what learning itself is.

I am immensely thankful to the authors for sharing their ideas freely and for the reviewers who volunteered their time to give feedback.

Word Count: 48757

(Note: This resource's metadata has been created automatically by reformatting and/or combining the information that the author initially provided as part of a bulk import process.)

Subject:
Education
Educational Technology
Higher Education
Material Type:
Textbook
Provider:
Oklahoma State University
Date Added:
05/28/2024
Lessons, Build Steps, Videos & Tutorials from Make Stuff Move
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Make Stuff Move wants students to use tools and everyday materials to learn and develop hands-on skills in building and being creative while solving problems. STEM/STEAM is great but it is even better when tools are involved!

This Learning Library includes:
*Lesson Plans
*How-to Instructions
*Coding
& More!

(Kits are available for purchase on the site as well)

Subject:
Applied Science
Career and Technical Education
Education
Educational Technology
Graphic Design
Mathematics
Material Type:
Activity/Lab
Lesson
Provider:
Make Stuff Move
Date Added:
05/28/2024
Make Stuff Move - Analog Meter
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Analog meters are all around us!. They are used to visually represent measurements and data. One of the most common analog meters is the fuel needle in a car. This converts a reading of the fuel level in the tank to an empty to full reading on the meter.

In this build, we will use one servo to build an electronically controlled meter. We will first simply use the knob on the control the board to move the needle converting the knob position to movement of the needle. Then, a sound sensor will be connected to convert sound level (ie music) to a meter reading. This will make it what is commonly known as a “VU-meter”

SKILLS + GOALS
Carpentry
- Use of basic tools and hardware
Construction
- Following visual assembly instructions
Code
- Understand math/code behind converting input readings to output readings (meter)
& more!

** Kits are available for purchase at makestuffmove.com **

Subject:
Applied Science
Computer Science
Education
Educational Technology
Mathematics
Material Type:
Activity/Lab
Lesson
Provider:
Make Stuff Move
Date Added:
05/28/2024
Make Stuff Move - Flinger-Drummer
Rating
0.0 stars

This build works out to be useful in two ways; flinging stuff and drumming on stuff. The overall concept is to increase the inertia of the moving servo by quickly snapping the cable tie to flick the arm. The mechanics of this build is modeled after a foot pedal used in a drum kit.

The flinging aspect is just fun. Fling coins, buttons and ping-pong balls. When using the animation recording feature of the Animate Shield, beats can be recorded an looped including adjusting the speed.

SKILLS + GOALS
Construction
-Build the project following assembly instructions
Music
-Animate a beat
Carpentry
-Basic carpentry principals and hardware
Coding
-Learn about using delays in code to control movement timing
& More!

** kits available for purchase at makestuffmove.com**

Subject:
Applied Science
Arts and Humanities
Career and Technical Education
Computer Science
Education
Educational Technology
Graphic Design
Mathematics
Material Type:
Activity/Lab
Lesson
Provider:
Make Stuff Move
Date Added:
05/28/2024
Make Stuff Move - Flower
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Build a mechanical flower that opens up when there is light. This flower uses a few interesting mechanical movements including a push-pull cable to convert rotational movement into a linear movement for a flexible stem. Then the movement is converted back to rotational pivot points to open and close the pedals. The use of the binder clips also means that you are free to create your own flower petals.

SKILLS + GOALS
Construction
- Build the project following assembly instructions
Carpentry
- Basic carpentry principals and hardware
Art + Design
- Create and design your own flower petals
Coding

Subject:
Applied Science
Career and Technical Education
Education
Educational Technology
Graphic Design
Mathematics
Material Type:
Activity/Lab
Lesson
Provider:
Make Stuff Move
Date Added:
05/28/2024
Make Stuff Move - Heart
Rating
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Build a mechanical heart that uses a pulse sensor to make the heart beat with yours

SKILLS + GOALS
Construction
- Build the project following assembly instructions
Carpentry
- Basic carpentry principals and hardware
Coding
& More!

** Kits are available for purchase at makestuffmove.com **

Subject:
Applied Science
Career and Technical Education
Education
Educational Technology
Graphic Design
Mathematics
Material Type:
Activity/Lab
Lesson
Provider:
Make Stuff Move
Date Added:
05/28/2024